Browse Source

code merge

game 2 weeks ago
parent
commit
693f0dfb06
1 changed files with 3 additions and 3 deletions
  1. 3 3
      gamelog/HttpSocket.cpp

+ 3 - 3
gamelog/HttpSocket.cpp

@@ -266,9 +266,8 @@ void HttpSocket::getgamehistory(string dataFrom, string dataTo, __int32 ifirstpa
 
 	string strjson = funclib::doctojson(doc);
 	string strtarget = "v2/tw/getGameHistory";
-	string stronlytoken = funclib::getonlytoken(1, m_ucurid);
 		
-	sendreelmsg(stronlytoken, strtarget, strjson, move([this, ipage, ipagesize, dataFrom, dataTo](string strdata, int iret) {
+	sendreelmsg("luckybet777", strtarget, strjson, move([this, ipage, ipagesize, dataFrom, dataTo](string strdata, int iret) {
 		if (iret == 200)
 		{
 			rettype::type tret{ rettype::type::ini };
@@ -338,7 +337,8 @@ void HttpSocket::getgamehistory(string dataFrom, string dataTo, __int32 ifirstpa
 
 						iwinscore = static_cast<__int64>(std::stod(recorditem["totalWin"].GetString()) * 100);
 						ibetscore = static_cast<__int64>(std::stod(recorditem["totalBet"].GetString()) * 100);
-						dwinmul = iwinscore / ibetscore;
+						if(ibetscore > 0)
+							dwinmul = iwinscore / ibetscore;
 						strgid = recorditem["launchAlias"].GetString();						
 						strroundData = recorditem["roundDate"].GetString();
 						strgameResultUrl = recorditem["gameResultUrl"].GetString();