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- // gf2_32.h - originally written and placed in the public domain by Wei Dai
- /// \file gf2_32.h
- /// \brief Classes and functions for schemes over GF(2^32)
- #ifndef CRYPTOPP_GF2_32_H
- #define CRYPTOPP_GF2_32_H
- #include "cryptlib.h"
- #include "secblock.h"
- #include "misc.h"
- NAMESPACE_BEGIN(CryptoPP)
- /// \brief GF(2^32) with polynomial basis
- class GF2_32
- {
- public:
- typedef word32 Element;
- typedef int RandomizationParameter;
- GF2_32(word32 modulus=0x0000008D) : m_modulus(modulus) {}
- Element RandomElement(RandomNumberGenerator &rng, int ignored = 0) const
- {CRYPTOPP_UNUSED(ignored); return rng.GenerateWord32();}
- bool Equal(Element a, Element b) const
- {return a==b;}
- Element Identity() const
- {return 0;}
- Element Add(Element a, Element b) const
- {return a^b;}
- Element& Accumulate(Element &a, Element b) const
- {return a^=b;}
- Element Inverse(Element a) const
- {return a;}
- Element Subtract(Element a, Element b) const
- {return a^b;}
- Element& Reduce(Element &a, Element b) const
- {return a^=b;}
- Element Double(Element a) const
- {CRYPTOPP_UNUSED(a); return 0;}
- Element MultiplicativeIdentity() const
- {return 1;}
- Element Multiply(Element a, Element b) const;
- Element Square(Element a) const
- {return Multiply(a, a);}
- bool IsUnit(Element a) const
- {return a != 0;}
- Element MultiplicativeInverse(Element a) const;
- Element Divide(Element a, Element b) const
- {return Multiply(a, MultiplicativeInverse(b));}
- private:
- word32 m_modulus;
- };
- NAMESPACE_END
- #endif
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